Archetype's Exodus: A Deep Dive for the Hardcore Futurism Fanatic.

For a specific breed of science-fiction devotee, the revelation of Exodus stood as the most impactful news from a recent gaming awards ceremony. Curiously, those very fans might not have grasped its full significance during the initial showcase.

Exodus, the inaugural game from a recently established studio filled with ex- talent from a legendary RPG developer, was first announced a couple of years prior. At the latest event, the development team provided an projected release window of 2027, accompanied by a fast-paced trailer. Ahead of this presentation, the studio's leadership detailed some of the authentic scientific concepts that form the foundation for the game's universe: time dilation, biological engineering, and interstellar colonization. These are all appropriately heady ideas, which are particularly difficult to communicate in a brief, marketing-driven trailer.

“I would have preferred some of those intriguing and new ideas were shown in the trailer. All I saw was ‘generic man in space,’” wrote one observer. Another responded, “All I got was ‘we have a well-known space opera RPG at home.’” Reactions in fan hubs were correspondingly mixed.

The trailer's focus certainly is understandable from a marketing perspective. When striving to make an impact during a lengthy barrage of game announcements, what is more marketable: Scientists debating the intricacies of relativity? Or massive robots exploding while more war machines shoot energy beams from their faces? However, in prioritizing spectacle, the developers omitted to include the more nuanced concepts that make Exodus one of the more promising concept-driven games coming soon. Let's break it down.


Evolved or Alien?

Does Exodus contain aliens? No. That's complicated. Look at that scene near the beginning of the trailer, depicting a humanoid with ashen skin and cybernetic components merged into their form. That was definitely an alien, right? In the end hinges on your stance regarding one of the game's core philosophical questions: If you applied Ship of Theseus reasoning to the human biology, is what is left still humanity?

“We want the Celestials... for a player that isn't spend significant amounts of time into studying the lore, to still comprehend the fundamental idea that they're evolved humans, understand that they’re an foe you have to face... But also, ultimately, make sure it's engaging and that they're compelling and that they function effectively to fight against,” explained the studio's general manager.

Understanding how these otherworldly beings aren't strictly aliens requires grappling with vast expanses of both space and history. Time dilation — the scientific principle that time moves slower for rapidly traveling objects — is an key hard line of Exodus’ science-fiction trappings. Here are the basics: Humanity evacuates a dying Earth in the 23rd century for a remote corner of the Milky Way. Due to time dilation, some human voyagers arrive centuries before others. Those early arrivals extensively engineered their biology and adopted the “Celestial” moniker.

“There’s various stages of evolution. The people who arrived at the Centauri cluster first... had numerous millennia of years of evolution into the Celestials... They really see unaltered humans as essentially primitive, inferior, not really worthy for the higher tiers of society,” stated the game's lead writer.

Exodus is set approximately 40,000 years in the future. Ponder that immensity — that's essentially all of human civilization repeated ten times over. Now imagine what humans would evolve into if they spent ten entire human histories pushing the frontiers of biotech. You would never identify the outcome as human. You might even believe you're observing an alien. The scariest strain of Celestial, known as the Mara-Yama, can take diverse forms. Some possess fangs and appendages and stand enormously tall. Others are encased in chitinous shells. According to companion lore, when Mara-Yama travel between stars, their physical forms can atrophy into little more than a mass of tissue attached to a head.


Building a Sci-Fi Canon

Amidst the pyrotechnics, beam attacks, and battle bears, you might have caught snippets of advanced technology in the trailer. The protagonist, Jun Aslan, interacts with a shiny machine that produces a purple glow. A spaceship accelerates into a portal and disappears at near-light speed. This all seems beyond human comprehension, the kind of tech ascribed to a Type 3 civilization. Yet, these are further examples of wonders that seem alien but are deeply rooted in mankind's own evolution.

Beyond the core development team, the Exodus lore is being crafted by what the narrative lead called a duo of “sci-fi giants.” One acclaimed author has already published a lengthy novel set in the universe, with another planned, while another prolific writer has contributed a series of short stories. Enlisting such established science-fiction writers into the project years before the game's release has permitted the studio to develop a layered fictional universe as a backdrop for the game.

“It was really a joint venture. We had set some parameters, and working with him, he would have ideas... and we would work to see how they all integrated... With someone so talented, you don't want to limit him. You want to give him creative freedom,” the narrative director said of the collaboration.

One interesting scene shows Jun seemingly manipulate the ground beneath him, forming stone into a makeshift bridge. This material, called livestone, is controlled by brainwaves from Celestials or a specific human subclass — descendants of later human arrivals who were given limited technologies by the Celestials. Since Jun exhibits this ability, questions are raised about his origins.

“Jun's not technically a Uranic human... Jun is sort of a modified version, for want of a better term,” clarified the writer, noting that the ability to interface with Celestial technology is a “key part of the game.”

The immense scale of the Exodus setting — both in distance and temporal scope — means there is ample room for various stories to be told, using the same established rules without causing interference.


A Broad Narrative Canvas

Although Exodus has been in development for a couple of years and won't arrive, several stories have already been told within its universe. The first major novel explores the connection between a Uranic human and a woman whose ship arrived many millennia later than planned, making Celestials completely alien to her experience. An episode of a television series tells a heartbreaking story about a father searching for his daughter across star systems, with time dilation resulting in life-altering effects on their family; by the time he finds her, she has aged decades.

The game itself is centered on “Jun’s story,” set on the planet Lidon — a world primarily left by Celestials that has become a human stronghold. A technological virus known as “the Rot” has begun destroying everything, including essential life support systems, and Jun must use his Celestial-like powers to {find a solution|stop

Shaun Dalton
Shaun Dalton

Elara is a seasoned gaming enthusiast with over a decade of experience in online slots, sharing strategies and reviews to help players win big.